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authorAndreas Widen <andreas@harmonicflow.org>2019-07-20 09:22:48 +0200
committerAndreas Widen <andreas@harmonicflow.org>2019-07-20 09:22:48 +0200
commit114099ab25d513dfcbdbcd7c7f455f3669896573 (patch)
tree5d65fddc7b84f8a57a693e6092c117451903be23
parent2f6ebc293a75dfdc70907d605da480256191fec1 (diff)
downloadHarmonicFlowFramework-114099ab25d513dfcbdbcd7c7f455f3669896573.tar.xz
HarmonicFlowFramework-114099ab25d513dfcbdbcd7c7f455f3669896573.zip
Doxygen: Updated main page due to API change.
Signed-off-by: Andreas Widen <andreas@harmonicflow.org>
-rw-r--r--src/engine/hffwk.h12
1 files changed, 4 insertions, 8 deletions
diff --git a/src/engine/hffwk.h b/src/engine/hffwk.h
index fc15a56..e6830b3 100644
--- a/src/engine/hffwk.h
+++ b/src/engine/hffwk.h
@@ -36,9 +36,9 @@
* Harmonic Flow Framework (libhffwk) is a cross platform 2D / 3D game engine
* framework written in C++.
*
- * Harmonic Flow Framework currently supports Windows, Mac OS, GNU/Linux, iOS
- * and Android platforms, aiming to be easy-to-use, fast and easily
- * extendable to other platforms if needed.
+ * Harmonic Flow Framework currently supports Windows and GNU/Linux
+ * platforms, aiming to be easy-to-use, and easily extendable to other
+ * platforms if needed.
*
* For more information checkout:<br>
* https://www.harmonicflow.org
@@ -72,9 +72,6 @@
* uint8_hf buf[] = "SeeingIsDoing";
* uint8_hf *encPassword = buf;
*
- * // Android java activity class path:
- * HFCore::UString androidActivityClass = "org/libhffwk/demo1/HFActivity";
- *
* // path to icon to use, if any:
* HFCore::UString iconPath = "";
* #if defined(HF_PLATFORM_WINDOWS)
@@ -92,8 +89,7 @@
* dataFile, // data file where resources are located
* dataFilePassword, // password to unpack pakdata file
* iconPath, // window icon to use, if any.
- * encPassword, // encryption password to be used when using Crypto methods
- androidActivityClass // Android java activity class path
+ * encPassword // encryption password to be used when using Crypto methods
* );
*
* // start the main loop